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W
- whiteCellInStrategicPosition(IState) - Static method in class b2p.state.bitboard.bitset.BitSetMove
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Returns an heuristic value depending on how many white pawns are in a strategic position
- whiteEarlyGameStrategicCells - Static variable in enum b2p.state.bitboard.bitset.BitSetPosition
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B2PBitSet
representing the strategic cells for the white player - whiteHasWon() - Method in interface b2p.model.IState
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Checks if the white has won the game
- whiteHasWon() - Method in class b2p.state.bitboard.bitset.BitSetState
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Checks if the white has won the game
- whitePawnCellWeight - Static variable in enum b2p.state.bitboard.bitset.BitSetPosition
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Array of ints representing the static weights of every cell for a generic white pawn
- whitePawnsAdjacentKing(IState) - Static method in class b2p.state.bitboard.bitset.BitSetMove
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Returns an heuristic value depending on how many white pawns are adjacent to king
- whiteStartingBitSet - Static variable in class b2p.state.bitboard.bitset.BitSetStartingBoard
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B2PBitSet
containing all the white pawns in their starting position
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