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W

whiteCellInStrategicPosition(IState) - Static method in class b2p.state.bitboard.bitset.BitSetMove
Returns an heuristic value depending on how many white pawns are in a strategic position
whiteEarlyGameStrategicCells - Static variable in enum b2p.state.bitboard.bitset.BitSetPosition
B2PBitSet representing the strategic cells for the white player
whiteHasWon() - Method in interface b2p.model.IState
Checks if the white has won the game
whiteHasWon() - Method in class b2p.state.bitboard.bitset.BitSetState
Checks if the white has won the game
whitePawnCellWeight - Static variable in enum b2p.state.bitboard.bitset.BitSetPosition
Array of ints representing the static weights of every cell for a generic white pawn
whitePawnsAdjacentKing(IState) - Static method in class b2p.state.bitboard.bitset.BitSetMove
Returns an heuristic value depending on how many white pawns are adjacent to king
whiteStartingBitSet - Static variable in class b2p.state.bitboard.bitset.BitSetStartingBoard
B2PBitSet containing all the white pawns in their starting position
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